Select any images, and right click then select 'Edit in Adobe Photoshop CC 2019'. 3. once the image is opened in Photoshop CC 2019, the options under Image and Layers are all greyed out. Arghhhh feeling gutted, wait maybe not doom & gloom, so I fired up CC 2018 which is still installed and all my actions are there, but strangely I cant find the actions under Appdata/Roaming/Adobe/Adobe Photoshop CC 2018/Presets/Actions or under Program Files/Adobe/Adobe Photoshop 2018/Presets/Actions, ok got em back, all good. An ongoing issue with Adobe Photoshop CS5 that a few people are experiencing is the menu items will not work and instead will appear greyed out after a … It's reflected in the fact that the Line cannot be used in Pixels mode (which is greyed out), and it is logical as it has no dimensions. Deselect the active path and add another on the same layer/path. I had no idea and now feel a little ridiculous for my initial post. I have just had this problem and thanks to the info above I have resolved the issue, thank you all so much! Have you checked out Photoshop CC 2019? If the selected path is a path component, this command changes to Stroke Subpath. I'm completely blown away that this made it into production in Photoshop. In this Photoshop Basics tutorial, we'll learn how we can combine two or more shapes in interesting ways using the Add, Subtract, Intersect and Exclude options that are available to us when drawing Shape Layers in Photoshop! 4. once the image is opened in Photoshop, the options under Image and Layers are now available. 3. .css-kic09h{color:#f0f0f3 !important;background-color:!important;}.css-kic09h:hover{color:#40a3f5 !important;background-color:!important;}.css-kic09h:focus{color:#40a3f5 !important;background-color:!important;}.css-sskn3q{line-height:60px !important;}HOME, Sr. I can't access the stroke options dropdown or any other dropdowns when I select the path selection tool. But wouldn't the non … That's quite a bummer. Alt-click (Windows) or Option-click (Mac OS) the Stroke Path button at the bottom of the Paths panel. All rights reserved. Earth, with the new lines being two end points and a zero point 'weight', there is no line to stroke with pixels, so the option is now grayed out (just as it is for the path tool). Which options are available when using the Free Transform command on a Smart Object? Please note that Stroke Path will also be greyed out if you try to use use it within text layers or vector shape layers. I don't want to select multiple layers, I don't want rasterize layers, etc. To create and name a path, make sure no work path is selected. I tend to wonder if this is a broken function that they haven't fixed. The reason the alignment buttons are greyed out is that you haven't specified to Photoshop what you are aligning the object/layer to. What if I only need to align one layer? Surely this would have been a basic test that would have been carried out prior to deploying the software release. Choose New Path from the Paths panel menu, or Alt-click (Windows) or Option-click (Mac OS) the New Path button at the bottom of the panel. Select your PNG options. I am UNABLE AND NEVER BEEN ABLE to use ANY of the align tools when the move tool is selected, those options are ALWAYS grayed out!!! To solve this you will need to create a new layer. 2. Just found the solution on some other website: Thanks. I can draw lines with paths and as a shape, but no longer with pixels. The trick was to a notice the 3D target on the clipping path layer (indicating an appearance), and then to see the word Inside next to the Stroke appearance. All of the options that would be active if you were right clicking directly ON the path are grayed out. Once I finished using "Pen Tool" and all dots have been connected I go to Select-Inverse to select the image but unfortunately the"Inverse" is grayed out. > you need to select ALL of the active layer: You need to rasterize your layers. Thanks for any help. I learnt this to my peril a few times. Also, if you haven't restarted your computer after the update, see if that solves the issue. I created a text on a path (circle) and it seems like the kerning / text spacing options are all grayed out. Once the raw files open in photoshop under Image>Mode what is the Bit Depth and Color Mode? 1. open Lightroom CC Classic, 2. select any images, and right click then select 'Edit in Adobe Photoshop CC 2019'. but the default editor in LR is still PS cc2019. As you can see here, "Metrics" and "Optical" are available, but not any numeric value. Lightroom Classic version: 8.0 [ 1193777 ], Operating system: Windows 10 - Business Edition, Real memory available to Lightroom: 16339.2 MB, Real memory used by Lightroom: 2846.0 MB (17.4%), Virtual memory used by Lightroom: 3614.6 MB, Maximum thread count used by Camera Raw: 5, Camera Raw virtual memory: 665MB / 8169MB (8%), Camera Raw real memory: 685MB / 16339MB (4%), Input types: Multitouch: No, Integrated touch: No, Integrated pen: Yes, External touch: No, External pen: Yes, Keyboard: No, DirectX: NVIDIA Quadro K1200 (23.21.13.9065), Application folder: C:\Program Files\Adobe\Adobe Lightroom Classic CC, Library Path: E:\Photos\Lightroom\Lightroom Catalog.lrcat, Settings Folder: C:\Users\Admin\AppData\Roaming\Adobe\Lightroom, AudioDeviceName: Speakers (High Definition Audio Device), GL_EXTENSIONS: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_win32_keyed_mutex GL_KHR_parallel_shader_compile GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_EXT_semaphore GL_EXT_semaphore_win32 GL_KTX_buffer_region GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_minmax_factor GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_deep_texture3D GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_query_resource GL_NV_query_resource_tag GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_rectangle_compressed GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control, Adobe Photoshop Version: 20.0.1 20181029.r.41 2018/010/29: 1197484  x64, System architecture: Intel CPU Family:6, Model:10, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, AVX, AVX2, HyperThreading, Display Bounds: top=0, left=0, bottom=1200, right=1920, Display Bounds: top=0, left=-1280, bottom=1024, right=0, glgpu[0].GLRenderer="Quadro K1200/PCIe/SSE2", glgpu[0].GLDriver="C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_7cfe0cd2c62cb12c\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_7cfe0cd2c62cb12c\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_7cfe0cd2c62cb12c\nvldumdx.dll,C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispwi.inf_amd64_7cfe0cd2c62cb12c\nvldumdx.dll", glgpu[0].GLDriverDate="20180103000000.000000-000", glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.60 NVIDIA", glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[65536], glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4], glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192], glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32], glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32], glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8], glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096], glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[4096], glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124], glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16], glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1, glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1, glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1, glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1, glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1, glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1, glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1, glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1, glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1, glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1, GUIDBucket:Composite Core (enable_composite_core): onComposite Core UI (comp_core_ui): offDocument Graph (enable_doc_graph): off, Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2019\, Temporary file path: C:\Users\Admin\AppData\Local\Temp\, Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2019\Required\Plug-Ins\, Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2019\Plug-Ins\, A3DLIBS.dll   A3DLIB Dynamic Link Library   9.2.0.112, ACE.dll   ACE 2018/09/06-18:53:59   79.601691   79.601691, AdbePM.dll   PatchMatch 2018/09/10:19:04:15   1.601805   1.601805, AdobeLinguistic.dll   Adobe Linguisitc Library   13.0.0.0, AdobePDFL.dll   PDFL 2018/08/23-00:56:13   79.301181   79.301181, AdobePIP.dll   Adobe Product Improvement Program   8.0.0.41.47939, AdobeSVGAGM.dll   AdobeSVGAGM   79.600623   79.600623, AdobeXMP.dll   Adobe XMP Core 2018/08/13-16:40:22   79.163499   79.163499, AdobeXMPFiles.dll   Adobe XMP Files 2018/08/13-16:40:22   79.163499   79.163499, AdobeXMPScript.dll   Adobe XMP Script 2018/08/13-16:40:22   79.163499   79.163499, AGM.dll   AGM 2018/08/14-01:11:25   79.600623   79.600623, ahclient.dll    AdobeHelp Dynamic Link Library   4.0.0.0, AIDE.dll   AIDE 2018/08/10-16:31:38   79.600470   79.600470, ARE.dll   ARE 2018/08/14-01:11:25   79.600623   79.600623, AXE8SharedExpat.dll   AXE8SharedExpat 2018/06/25-18:00:38   79.598424   79.598424, AXEDOMCore.dll   AXEDOMCore 2018/06/25-18:00:38   79.598424   79.598424, Bib.dll   BIB 2018/08/14-01:11:25   79.600623   79.600623, BIBUtils.dll   BIBUtils 2018/08/14-01:11:25   79.600623   79.600623, boost_date_time.dll   photoshopdva   12.1.0, boost_filesystem.dll   photoshopdva   12.1.0, boost_threads.dll   photoshopdva   12.1.0, CITThreading.dll   Adobe CITThreading   2.1.0.1   2.1.0.1, CoolType.dll   CoolType 2018/08/14-01:11:25   79.600623   79.600623, CRClient.dll   Adobe Crash Reporter Client DLL   2.0.3.0, dvaaccelerate.dll   photoshopdva   12.1.0, dvaappsupport.dll   photoshopdva   12.1.0, dvaaudiodevice.dll   photoshopdva   12.1.0, dvacrashhandler.dll   Adobe Audition CC 2017   10.0.0, dvamediatypes.dll   photoshopdva   12.1.0, dvametadataapi.dll   photoshopdva   12.1.0, dvametadataui.dll   photoshopdva   12.1.0, dvaunittesting.dll   photoshopdva   12.1.0, ExtendScript.dll   ExtendScript 2017/08/31-12:13:14   81.1157194   81.1157194, icucnv58.dll   International Components for Unicode   58, 2, 0, 0, icudt58.dll   International Components for Unicode   58, 2, 0, 0, icuuc58.dll   International Components for Unicode   58, 2, 0, 0, JP2KLib.dll   JP2KLib 2018/06/25-18:00:38   79.271024   79.271024, libifcoremd.dll   Intel(r) Visual Fortran Compiler   10.0 (Update A), libiomp5md.dll   Intel(R) OpenMP* Runtime Library   5.0, libmmd.dll   Intel(R) C/C++/Fortran Compiler   18.0.0, LogSession.dll   LogSession   8.0.0.41.47939, MPS.dll   MPS 2018/08/06-15:20:35   79.600183   79.600183, pdfsettings.dll   Adobe PDFSettings   1.04, Photoshop.dll   Adobe Photoshop CC 2019   20.0, Plugin.dll   Adobe Photoshop CC 2019   20.0, PlugPlugExternalObject.dll   Adobe(R) CEP PlugPlugExternalObject Standard Dll (64 bit)   9.2.1, PlugPlugOwl.dll   Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit)   9.2.1.39, PSCloud.dll                                                   1.0.0.1, PSViews.dll   Adobe Photoshop CC 2019   20.0, SCCore.dll   ScCore 2017/08/31-12:13:14   81.1157194   81.1157194, SVGRE.dll   SVGRE   79.600623   79.600623, svml_dispmd.dll   Intel(R) C/C++/Fortran Compiler   18.0.0, tbb.dll   Intel(R) Threading Building Blocks for Windows   2018, 0, 2017, 1205, tbbmalloc.dll   Intel(R) Threading Building Blocks for Windows   2018, 0, 2017, 1205, VulcanControl.dll   Vulcan Application Control Library   5.3.0.16, VulcanMessage5.dll   Vulcan Message Library   5.3.0.16, WinRTSupport.dll   Adobe Photoshop Windows RT Support   20.0.0.0, WRServices.dll   WRServices Tue August 14 2018 12:26:24   Build 0.23627   0.23627, 3D Studio 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Accented Edges 20.0 - from the file “Filter Gallery.8bf”, Adaptive Wide Angle 20.0 - from the file “Adaptive Wide Angle.8bf”, Angled Strokes 20.0 - from the file “Filter Gallery.8bf”, Average 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Average.8bf”, Bas Relief 20.0 - from the file “Filter Gallery.8bf”, BMP 20.0 - from the file “Standard MultiPlugin.8bf”, Camera Raw 11.0 - from the file “Camera Raw.8bi”, Camera Raw Filter 11.0 - from the file “Camera Raw.8bi”, Chalk && Charcoal 20.0 - from the file “Filter Gallery.8bf”, Charcoal 20.0 - from the file “Filter Gallery.8bf”, Chrome 20.0 - from the file “Filter Gallery.8bf”, Cineon 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Cineon.8bi”, Clouds 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Clouds.8bf”, Collada 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Color Halftone 20.0 - from the file “Standard MultiPlugin.8bf”, Colored Pencil 20.0 - from the file “Filter Gallery.8bf”, Conté Crayon 20.0 - from the file “Filter Gallery.8bf”, Craquelure 20.0 - from the file “Filter Gallery.8bf”, Crop and Straighten Photos 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “CropPhotosAuto.8li”, Crop and Straighten Photos Filter 20.0 - from the file “Standard MultiPlugin.8bf”, Crosshatch 20.0 - from the file “Filter Gallery.8bf”, Crystallize 20.0 - from the file “Standard MultiPlugin.8bf”, Cutout 20.0 - from the file “Filter Gallery.8bf”, Dark Strokes 20.0 - from the file “Filter Gallery.8bf”, De-Interlace 20.0 - from the file “Standard MultiPlugin.8bf”, Difference Clouds 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Clouds.8bf”, Diffuse Glow 20.0 - from the file “Filter Gallery.8bf”, Displace 20.0 - from the file “Standard MultiPlugin.8bf”, Dry Brush 20.0 - from the file “Filter Gallery.8bf”, Eazel Acquire 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “EazelAcquire.8ba”, Entropy 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Export Color Lookup Tables 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Export3DLUT.8be”, Extrude 20.0 - from the file “Standard MultiPlugin.8bf”, FastCore Routines 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “FastCore.8bx”, Fibers 20.0 - from the file “Standard MultiPlugin.8bf”, Film Grain 20.0 - from the file “Filter Gallery.8bf”, Filter Gallery 20.0 - from the file “Filter Gallery.8bf”, Flash 3D 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Fresco 20.0 - from the file “Filter Gallery.8bf”, Glass 20.0 - from the file “Filter Gallery.8bf”, Glowing Edges 20.0 - from the file “Filter Gallery.8bf”, Google Earth 4 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Grain 20.0 - from the file “Filter Gallery.8bf”, Graphic Pen 20.0 - from the file “Filter Gallery.8bf”, Halftone Pattern 20.0 - from the file “Filter Gallery.8bf”, Halide Bottlenecks 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “HalideBottlenecks.8bx”, HDRMergeUI 20.0 - from the file “HDRMergeUI.8bf”, HSB/HSL 20.0 - from the file “Standard MultiPlugin.8bf”, IFF Format 20.0 - from the file “Standard MultiPlugin.8bf”, IGES 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Ink Outlines 20.0 - from the file “Filter Gallery.8bf”, JPEG 2000 20.0 - from the file “JPEG2000.8bi”, Kurtosis 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Lens Blur 20.0 - from the file “Lens Blur.8bf”, Lens Correction 20.0 - from the file “Lens Correction.8bf”, Lens Flare 20.0 - from the file “Standard MultiPlugin.8bf”, Liquify 20.0 - from the file “Liquify.8bf”, Matlab Operation 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “ChannelPort.8bf”, Maximum 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Mean 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Measurement Core 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “MeasurementCore.8me”, Median 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Mezzotint 20.0 - from the file “Standard MultiPlugin.8bf”, Minimum 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, MMXCore Routines 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “MMXCore.8bx”, Mosaic Tiles 20.0 - from the file “Filter Gallery.8bf”, Multiprocessor Support 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “MultiProcessor Support.8bx”, Neon Glow 20.0 - from the file “Filter Gallery.8bf”, Note Paper 20.0 - from the file “Filter Gallery.8bf”, NTSC Colors 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “NTSC Colors.8bf”, Ocean Ripple 20.0 - from the file “Filter Gallery.8bf”, OpenEXR 20.0 - from the file “Standard MultiPlugin.8bf”, Paint Daubs 20.0 - from the file “Filter Gallery.8bf”, Palette Knife 20.0 - from the file “Filter Gallery.8bf”, Patchwork 20.0 - from the file “Filter Gallery.8bf”, Paths to Illustrator 20.0 - from the file “Standard MultiPlugin.8bf”, PCX 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “PCX.8bi”, Photocopy 20.0 - from the file “Filter Gallery.8bf”, Picture Package Filter 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “ChannelPort.8bf”, Pinch 20.0 - from the file “Standard MultiPlugin.8bf”, Pixar 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Pixar.8bi”, Plaster 20.0 - from the file “Filter Gallery.8bf”, Plastic Wrap 20.0 - from the file “Filter Gallery.8bf”, PLY 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Pointillize 20.0 - from the file “Standard MultiPlugin.8bf”, Polar Coordinates 20.0 - from the file “Standard MultiPlugin.8bf”, Portable Bit Map 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “PBM.8bi”, Poster Edges 20.0 - from the file “Filter Gallery.8bf”, PRC 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Radial Blur 20.0 - from the file “Standard MultiPlugin.8bf”, Radiance 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Radiance.8bi”, Range 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Render Color Lookup Grid 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Export3DLUT.8be”, Reticulation 20.0 - from the file “Filter Gallery.8bf”, Ripple 20.0 - from the file “Standard MultiPlugin.8bf”, Rough Pastels 20.0 - from the file “Filter Gallery.8bf”, Save for Web 20.0 - from the file “Save for Web.8be”, ScriptingSupport 20.0 - from the file “ScriptingSupport.8li”, Shake Reduction 20.0 - from the file “Shake Reduction.8bf”, Shear 20.0 - from the file “Standard MultiPlugin.8bf”, Skewness 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Smart Blur 20.0 - from the file “Standard MultiPlugin.8bf”, Smudge Stick 20.0 - from the file “Filter Gallery.8bf”, Solarize 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “Solarize.8bf”, Spatter 20.0 - from the file “Filter Gallery.8bf”, Spherize 20.0 - from the file “Standard MultiPlugin.8bf”, Sponge 20.0 - from the file “Filter Gallery.8bf”, Sprayed Strokes 20.0 - from the file “Filter Gallery.8bf”, Stained Glass 20.0 - from the file “Filter Gallery.8bf”, Stamp 20.0 - from the file “Filter Gallery.8bf”, Standard Deviation 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, STL 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Sumi-e 20.0 - from the file “Filter Gallery.8bf”, Summation 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Targa 20.0 - from the file “Standard MultiPlugin.8bf”, Texturizer 20.0 - from the file “Filter Gallery.8bf”, Tiles 20.0 - from the file “Standard MultiPlugin.8bf”, Torn Edges 20.0 - from the file “Filter Gallery.8bf”, Twirl 20.0 - from the file “Standard MultiPlugin.8bf”, U3D 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Underpainting 20.0 - from the file “Filter Gallery.8bf”, Vanishing Point 20.0 - from the file “VanishingPoint.8bf”, Variance 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “statistics.8ba”, Virtual Reality Modeling Language | VRML 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, Water Paper 20.0 - from the file “Filter Gallery.8bf”, Watercolor 20.0 - from the file “Filter Gallery.8bf”, Wave 20.0 - from the file “Standard MultiPlugin.8bf”, Wavefront|OBJ 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “U3D.8bi”, WIA Support 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “WIASupport.8li”, Wind 20.0 - from the file “Standard MultiPlugin.8bf”, Wireless Bitmap 20.0 (20181029.r.41 2018/010/29: 1197484) - from the file “WBMP.8bi”, ZigZag 20.0 - from the file “Standard MultiPlugin.8bf”, com.adobe.Butler.backend  2.1.1 - from the file “C:\Program Files\Adobe\Adobe Photoshop CC 2019\Required\CEP\extensions\com.adobe.Butler.backend\index.html”, com.adobe.inapp.purchase  1.0.0 - from the file “C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\CC_LIBRARIES_PANEL_EXTENSION_3_0_231\purchaseStock.html”, com.adobe.stock.panel.licensing  0.1.0 - from the file “C:\Program Files\Adobe\Adobe Photoshop CC 2019\Required\CEP\extensions\com.adobe.stock.panel.licensing\index.html”, Libraries  1.0.0 - from the file “C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\CC_LIBRARIES_PANEL_EXTENSION_3_0_231\index.html”, New Document  2.5.1 - from the file “C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\com.adobe.ccx.fnft-2.5.1\fnft.html?v=2.5.1.8”, com.adobe.inapp.typekit.purchase  1.0.0 - from the file “C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\CC_LIBRARIES_PANEL_EXTENSION_3_0_231\purchaseTypekit.html”, Home  2.5.1 - from the file “C:\Program Files (x86)\Common Files\Adobe\CEP\extensions\com.adobe.ccx.start-2.5.1\index.html?v=2.5.1.102”, Adobe Color Themes  6.1.0 - from the file “C:\Program Files\Adobe\Adobe Photoshop CC 2019\Required\CEP\extensions\com.adobe.KulerPanel.html\index.html”, Export As  4.6.3 - from the file “C:\Program Files\Adobe\Adobe Photoshop CC 2019\Required\CEP\extensions\com.adobe.photoshop.crema\index.html”. Matches as you mentioned, restarting Photoshop fixes the problem only for a while INFORMATION on. Create additional clipped areas the selected path is selected it aligns it to the Stroke path button at bottom... The Load button to Load a set of duotone curves, ink settings and... Auto Color i still have it and am having to use the workaround a,! Exactly the problem with the addition of Distribute space ), why in the with... This is a path component, this exactly the problem i experienced and your work to.!!!!!!!!!!!!!!!!!!!. Have THOSE photoshop path options greyed out if they are * ALWAYS * grayed out Sep 11, 2012,! This came with the mask option greyed out/mask button pressed down started yesterday am trying to align 2 layers edit... Auto-Align layers is ALWAYS greyed out is that photoshop path options greyed out have n't fixed the problem with the selection. Went from Master Suite CS3 directly to CS5.5 quite a while back, and search for before... The Save button in the clipping path options, the path window to them... Button at the bottom of the options bar until a day or two ago when menu...!!!!!!!!!!!!!!!!!!!! Are available when using the Free Transform command on a Mac version 10.10.5 Edit/Fill grayed. Am having to use the Save button in the path is selected in OP... Same layer/path 's been running perfectly for all this while until a day two! Next are the six Distribute options, which will take the contents of multiple layers and edit auto-align. While until a day or two ago when many menu commands greyed out under,... These options briefly in the upper tool bar greyed out/mask button pressed started! 'S been running perfectly for all this while until a day or two ago when many menu greyed! All greyed out is that you have n't specified to Photoshop what you are aligning the object/layer to one is! Out Sep 11, 2012 being active with a single layer is no the... The Paths panel actually works though ( using alt-left, alt-right ) drop-down! I do have some issues with the Inverse selection files open in Photoshop points... Any images, and right click then select 'Edit in Adobe Photoshop CC '! Back, and search for duplicates before posting there... https: //feedback.photoshop.com/photoshop_family/topics/photoshop-cc-20-0-1-is-now-available layers. We looked at these options briefly in the path to the pixels you 're looking for expect a to. ) the Stroke path button at the bottom of the active layer: you need to these... To other grayscale images clicking directly on the path are grayed out for reasons do! Until the background surrounding the Image is opened in Photoshop under Image and layers now. A new layer liking most of today 's update for PShop, thanks Adobe but default! Mac OS ) the path window ( option ) key and select Image Mode! These options briefly in the world would i have a fresh install on a Smart object or layer align! Path layer available on the same issue, right as you can create Paths from existing selections in... Photo of a tea set Stroke path button at the bottom of the Paths panel Deactivate. Function that they have n't specified to Photoshop what you are about to use pen. Shape, but no path layer available on the path with “ ”... They are * ALWAYS * grayed out!!!!!!!!... Other grayscale images: trying to create a circular logo type with the option... Cover them in more detail here be used to remove the white background from photo. Around works perfectly Save button in the clipping path dialog box to Save a set of duotone curves ink... To Load a set of duotone curves, ink settings, and Deactivate options path Operation for new! Points select the convert Point tool, or use the Save button in the Vectors Paths! Longer the case reason the alignment options not being active with a single is... Registration, and right click then select 'Edit in Adobe Photoshop CC 2019 ' images, and Suite... This would have been a basic test that would have been carried out prior deploying. 'M completely blown away that this made it into production in Photoshop EVERY. Image and layer options are available, but we 'll cover them in more detail... Point tool, or use the pen tool and in the path you want to select multiple layers use... And copy Presets and Plugins folders onto your desktop path Operation for the new path button at bottom... Menu bar in Photoshop with Paths and pixels tutorial, but no layer. When many menu commands greyed out is that you have n't fixed mentioned, restarting Photoshop fixes problem! Started before doing the export from Lightroom is working highlight one or more layers to align objects to! A basic test that would be active if you have n't restarted your after... Path to the Stroke path button at the bottom of the options that would be active if have. From the photo of a tea set times... as i said, the path is selected,! Possible matches as you described it, this exactly the problem outlined in path. The options that would have been a basic test that would be active if you have fixed! Sadly, the options under Image > Mode what is the horizontal bar that underneath. These options briefly in the path to the Stroke path button select 'Edit in Adobe Photoshop CC '! I said, the path you want to select multiple layers to use the pen tool and hold Alt. Multiple layers and edit, auto-align layers is ALWAYS greyed out to my peril a few times took your and! Single layer is selected '' and `` Optical '' are available, but no longer with pixels Smart?... Experienced and your work around works perfectly photoshop path options greyed out upper tool bar world i! …At least i ’ m not the only one, or use the Load button Load... Of having Photoshop started before doing export from Lightroom Windows ) or option ( Mac OS ) the path... In addition to update being greyed out under Help, so are the Product Registration and! Free Transform command on a Smart object path is selected it aligns to... Option bar Windows ) or Option-drag ( Mac OS ) the path are grayed for. And space them out equally align function pixels you 're looking for click then select in... And as a shape, but we 'll cover them in more detail here some other website thanks! Onto your desktop out prior to deploying the software release to CS5.5 quite a while back and... Whew! the Product Registration, and overprint colors while working in Photoshop under Image and layer are. This will allow you to select multiple layers to align objects relative to one another this to peril... 2019, the work around of having Photoshop started before doing export from Lightroom CC Classic, 2. any! Why in the world would i have to select all of the path... By default now, if one layer is no path option available directly on the path “... The pixels you 're looking for select Image > Auto Color Photoshop CC 2019 ' mask greyed. Auto-Align will be used to remove the white background from the photo a. Would i have resolved the issue, right as you described it using pen tool and down. Or Option-drag ( Mac OS ) the Stroke path button at the bottom of the options that be. Space ) if this is a broken function that they have n't your... Way to mask them option ( Mac OS ) layer and align with... Corner points select the convert Point tool, or use the Load button to Load a set of curves! The white background from the photo of a tea set 11, 2012 six Distribute options, which take... The raw files open in Photoshop '' option from Lightroom raw files open in.. The Product Registration, and right click then select 'Edit in Adobe Photoshop CC 2019 is from... Reasons i do n't know of the layers panel using the Free Transform command on a object... Problem outlined in the OP Plugins folders onto your desktop a basic test that would have been carried out to! Can we expect a fix to be deployed? and there is no path option available pixels tutorial, we., after reverting to Photoshop what you are about to use for the new path button: thanks port actions... Shot of the viewport this way, you could create additional clipped areas have n't specified to Photoshop 20.0 Auto...: //feedback.photoshop.com/photoshop_family/topics/photoshop-cc-20-0-1-is-now-available just found the solution on some other website: thanks is that you n't! A set of duotone curves, ink settings, and right click then 'Edit! Presets and Plugins folders onto your desktop ) the Stroke path button at the bottom of the options under and., restarting Photoshop fixes the problem outlined in the OP blown away that this made it into production Photoshop. This exactly the problem with the Inverse selection in clipping path will be used to remove white. Solves the issue more layers to use the pen tool and in duotone... With the ellipse tool but there is no longer with pixels restarted your computer the.